Originally Posted by Uthree
If you want to do a 3D analysis, probably more value in describing the players movement using the the 3 axis. Players tend to do to little and/or too much rotation around X,Y,Z axis. This would be a great way to understand the shot but doesn't seem to get much airplay around here.
Iím talking about 3D, see please post 1, fig.1.1 and fig1.2.
I simplified fig. 1.3 (2D), because I donít want to upset people too much.