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Old 08-01-2013, 12:01 PM   #15
TimeSpiral's Avatar
Join Date: Jul 2013
Location: Gotham City
Posts: 1,291

Originally Posted by rkelley View Post
10isfreak, thanks for starting this thread. I was actually thinking about this as well.

As for the question, I'm in the same camp as Ash. Basically, swing path for topspin, racquet angle for launch angle. There is interaction to be sure, but when I hit I need to keep it as simple as possible. When I want more topspin I try to get a larger component of the swing's velocity to go up and for flatter shots I hit through the ball more. I use the racquet angle to adjust the launch angle, which is what I'm specifically looking at as I hit.

After that it's up to nature and God as to where the ball lands.
As the ball is flying through the air, after I strike it, I'm able to will the ball onto the line. For instace: Ball's in the air. I think: line--and so it happens.

Ball hit the top of the tape, I slow down time--Matrix style--point my hand forward, and simply will it to land on my opponent's court.

Nature? God? Pfft. Once you're mastered racquet face angle, you gain Neo-like control over the game of tennis. It's awesome.
Male / 4.0 / Righty / 2HFH & 2HBH / Ultimate Tennis Player / Avid Pro Tennis Spectator.
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