A
Attila_the_gorilla
Guest
I did think about gravity, but I admit I did not pursue it too much. So you are relying on the ball falling down to create a little bit of top spin. I would say the spin would be negligible and cannot be calculated using toly's formula. The other reason why I abandoned the gravity idea is that it requires you to to hit a falling ball - it doesn't produce any top spin if the ball is rising when you hit it.
But even if gravity is taken into account, there will be so little top spin that I don't think it can be called a top spin lob. Any time you tap the ball with your racket, it will have a tiny amount of back spin or top spin. What is more, as the ball is in flight, tiny imbalances with cause spin, like in a knuckleball. I wouldn't agree that these qualify as spin lobs.
The reason I used a falling ball and gravity is because it's very easy to understand, using two opposing forces. Of course gravity is constant and the higher force you apply with your racket, its effect becomes more negligible. The point is that asymmetrical force will result in a ball spinning, regardless if the ball is falling or not. The bigger the force (ie faster the racket) and the more away from the centre the ball is hit, the faster the spin. And no this is not a "tiny" amount of spin. This is the reason why there is spin at all.
Strings and string arrangement help this effect by increasing dwell time, friction and snap back, (depending on the kind of string you use), which allows you to just brush on the ball, maximising the distance away from the centre of the ball, thus maximising the asymmetrical nature of the force you apply, thus maximising the amount of spin you get. But you don't need to just brush the very perimeter of the ball to create good top spin.