EddieBrock
Hall of Fame
I played a guy that I beat that was basically hit no pace slice in no man's land, moonball, or drop shot. He wasn't a traditional pusher in that he'd go for a winner after a few shots in a rally if he moonballed instead of hitting drop shots or no man's land shots. His basic strategy was to draw me in off a weak approach, then lob or pass.
With this backdrop I was surprised how bad my approaches were off his shot that landed short, with no pace, and backspin. I wasn't missing the approaches and actually beat him pretty easily, but I just couldn't get the pace on them I wanted. Even though I had plenty of time to setup a forehand I'd be set for the shot and then reach either in front or up high so I wouldn't get the pace I wanted.
M< approaches were good enough against him, but against a better opponent is there a trick to time these when you have no rhythm from the rally? I've never had a problem attacking high short balls before. Maybe it's the backspin that messed me up?
With this backdrop I was surprised how bad my approaches were off his shot that landed short, with no pace, and backspin. I wasn't missing the approaches and actually beat him pretty easily, but I just couldn't get the pace on them I wanted. Even though I had plenty of time to setup a forehand I'd be set for the shot and then reach either in front or up high so I wouldn't get the pace I wanted.
M< approaches were good enough against him, but against a better opponent is there a trick to time these when you have no rhythm from the rally? I've never had a problem attacking high short balls before. Maybe it's the backspin that messed me up?