devolution? Perhaps, in some respects. There were some things I enjoyed about Top Spin 3, there was way more sensitivity in how long you held buttons. But most of the time I felt I didn't have control of a player's movement anyway. In that game, you feel like you're controlling a tank that had the directional control of a vertigo-stricken giraffe.
Top Spin 4 largely alleviates this problem and the online mode is decent too, albeit kind of a ghost town nowadays.