I know basic physics only, but without any idea of the resistive force applied by the fence, the rotational energy present in the ball initially, the coefficient of elasticity of the surface(the energy lost to ground) we can never guess the speed of the ball when it left the racquet
Use the equations of parabolic motion of a projectile
Forehand hit from the baseline cleared the net by three feet and bounced on the opposite baseline and was then buried into the back fence 5.0 feet high. Had to yank it out of the fence. About a quarter of the ball was in the fence.
Any way to estimate the forehand mph?
Might work for those who played tennis in a vacuum (in a fairly uniform gravitational field). Most of us do not. Both air drag and Magnus forces will affect the trajectory of the ball. Ball trajectories will deviate from a parabolic path a fair amount. This will happen in the tennis, cricket, baseball and other sports, especially with fast spinning balls.Use the equations of parabolic motion of a projectile
Impossible to even make an estimate without more information, especialy on the amount of time it took to reach the fence. Speed is distance / time. With the information on the amount of time it took for this event, we can sort of work backwards and estimate the horizontal speed vector and loss of speed after the bounce, etc.Forehand hit from the baseline cleared the net by three feet and bounced on the opposite baseline and was then buried into the back fence 5.0 feet high. Had to yank it out of the fence. About a quarter of the ball was in the fence.
Any way to estimate the forehand mph?
Perhaps if you give us the size of the bruise left by the punch and how long it took for the bruise to disappear, then we could provide you with an educated guess.Impossible to even make an estimate without more information, especialy on the amount of time it took to reach the fence. Speed is distance / time. With the information on the amount of time it took for this event, we can sort of work backwards and estimate the horizontal speed vector and loss of speed after the bounce, etc.
It's like asking someone how much force was applied to a punch and only giving the following information:
the guy took a big swing and it hit me in the stomach and it really hurt.
More details please. One-inch punch? Popeye windup punch?Impossible to even make an estimate without more information, especialy on the amount of time it took to reach the fence. Speed is distance / time. With the information on the amount of time it took for this event, we can sort of work backwards and estimate the horizontal speed vector and loss of speed after the bounce, etc.
It's like asking someone how much force was applied to a punch and only giving the following information:
the guy took a big swing and it hit me in the stomach and it really hurt.
Almost there. This is a good first-order (ballpark) estimation. Need to dig deeper, more sophisticated math models, for any real semblance of precision.Precise calculation here:
To simplify, it is..
(please excuse my using of scrap paper. I did it in my spare time while solving a quantum mechanic equation for time travel in hypothetical 4th dimension with consideration for Dark Matters)
You missed a minus sign in front of one of the variables. Im not gonna tell you which one. But just know that without it your equation falls apart so youre gonna have to trial and error it one by one.Precise calculation here:
To simplify, it is..
(please excuse my using of scrap paper. I did it in my spare time while solving a quantum mechanic equation for time travel in hypothetical 4th dimension with consideration for Dark Matters)
I'm lostPrecise calculation here:
To simplify, it is..
(please excuse my using of scrap paper. I did it in my spare time while solving a quantum mechanic equation for time travel in hypothetical 4th dimension with consideration for Dark Matters)
Is it the trig functions or the calculus that is losing you? Or perhaps everything after the first = sign?I'm lost
Imo, your best tool is to recreate the shot on the TW university program that would allow you to input speeds and spin to show several parameters for a shot hit at 3' over the net.Forehand hit from the baseline cleared the net by three feet and bounced on the opposite baseline and was then buried into the back fence 5.0 feet high. Had to yank it out of the fence. About a quarter of the ball was in the fence.
Any way to estimate the forehand mph?
Everything, i'm currently learning algebra so maybe that'll explain my confusionIs it the trig functions or the calculus that is losing you? Or perhaps everything after the first = sign?
I'm lost
It is sooo easy, bruh.Everything, i'm currently learning algebra so maybe that'll explain my confusion
Precise calculation here:
To simplify, it is..
(please excuse my using of scrap paper. I did it in my spare time while solving a quantum mechanic equation for time travel in hypothetical 4th dimension with consideration for Dark Matters)
Make sure you have a good handle on that algebra. And trigonometry too. You will need them later if you ever survive and make it to calculus. In fact, they are often the most difficult part of calculus / differential equationsEverything, i'm currently learning algebra so maybe that'll explain my confusion
Bro, chill. Just saying i'm not there yetIt is sooo easy, bruh.
I already denoted the formula clearly with P being Power; F being Fence, whichever way you want to calculate.
It's clear as daylight.
Pretty sure that post was meant as a joke. As was his posting of the complex mystery equationsBro, chill. Just saying i'm not there yet
Oh, I always take everything so seriously...Pretty sure that post was meant as a joke. As was his posting of the complex mystery equations
Me too, ever since the 12th ball hit my head the other day.Oh, I always take everything so seriously...