I played a guy in my flex league, who had one of the most unique games I've seen, and frankly he's the best player I've played in the league. He's crushing everyone in the league (which means he won't be in this league for long). He kept everything low, I mean really low, but he hit top spin. He didn't hit a single slice the entire match - these balls where harder to deal with than a slice. He hit with reasonable pace not too hard, and had pretty good net clearance, and liked to hit behind me. The balls were well placed in a corner or down the line but not right at me. If he hit to me I had time to step in and take the ball before it got low. By the time I got to the ball it was at ankle height.
I asked him about it after the match and he said he learned that hitting it low meant getting the ball low at the point of contact, not necessarily low over the net. He said you want to minimize the time between the first bounce and the second bounce - that's what hitting low means - that's all I could get out of him. I looked and can't find any instruction or discussion of this online (there's plenty on how to handle low balls). Anyone play this way, have any tips or thoughts on this?
Hitting topspin is fine but the ball sits up and it can give people a chance to run down the ball and often puts the ball in the strike zone, I'd like to add this to my game as another tool, but it's not as easy as he made it look.
I asked him about it after the match and he said he learned that hitting it low meant getting the ball low at the point of contact, not necessarily low over the net. He said you want to minimize the time between the first bounce and the second bounce - that's what hitting low means - that's all I could get out of him. I looked and can't find any instruction or discussion of this online (there's plenty on how to handle low balls). Anyone play this way, have any tips or thoughts on this?
Hitting topspin is fine but the ball sits up and it can give people a chance to run down the ball and often puts the ball in the strike zone, I'd like to add this to my game as another tool, but it's not as easy as he made it look.
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